

The currently selected emitter can be renamed by pressing F2.Īn emitter is where all particle effects begin, specifying where the particles appear and affecting their initial trajectory.Ī benefit of having multiple emitters in a single particle simulator layer (rather than using multiple particle simulators) is that they can all share the same deflectors and forces. You can add additional emitters using the + icon.

The Emitters group can contain multiple emitters. It also provides access to your Emitters. The particle simulator has the standard Layer and Material properties, plus high level access to general properties, deflectors and forces. Particle simulator effects can only be created and adjusted in composite shots. You can of course have multiple particle simulators on your timeline. This is a 3D layer that contains your simulation. The top level is the particle simulator layer on your timeline. Understanding how these work is key to designing and creating your own particle effects.

HitFilm's 3D particle simulator is an advanced, physics-driven system capable of an infinite variety of effects.Ī particle simulation contains a hierarchy of elements.
